Making previsualization material was not difficult once everybody
in the group knew exactly what they were doing. I feel the hardest part was
starting due to the fact that everybody was still working with their previous
groups finishing up the documentary project. Regardless of the early struggles,
the previsualization materials are very useful; one can see how many different
camera setups are required for a simple scene. I feel the storyboard and
overhead diagrams show how complicated we are making this scene. Not that it is
bad, but it shows that we are willing to try something challenging, and
hopefully we are successful. I was in charge of making the overhead diagram and
one of the things I learned from it is that you need to know exactly where all
of the camera shot placements will be before you start drawing your overhead. I
started the overhead with a general idea, and at one point the camera setups
where getting really close to one another. Anyways, this previz stuff is very
useful, and I definitely see the benefit of incorporating it into even the
smallest projects.
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